饭饭TXT > 海外名作 > 《精灵血脉四部曲(英文版)》作者:[美]R·A·萨尔瓦多【4部完结】 > Legacy of the Drow 03 - Siege of Darkness 暗军突袭.txt

第 29 页

作者:美-R·A·萨尔瓦多 当前章节:15539 字 更新时间:2026-6-19 10:58

The ground trembled and bucked; one of the cavern walls buckled, and one of the side chambers collapsed. Then it was done, and the tunnel was gone, just gone, as though it had never been there, and the chamber that had been named for the dwarf Tunult seemed much smaller.

Bidderdoo pulled himself up from the piled dust and debris shakily and brushed the dirt from his glowing gemstone. With all the dust in the air, the light from the enchanted stone seemed meager indeed. The wizard looked at himself, seeing more skin than clothing, seeing dozens of bruises and bright red on one arm, under the clinging dust, where the fires had gotten to his skin.

A helmet spike, bent slightly to the side, protruded from a pile not far away. Bidderdoo was about to speak a lament for the battlerager, who had gotten him to the spot, but Pwent suddenly burst up from the dust, spitting pebbles and smiling crazily.

"Well done!" the battlerager roared. "Do it again!"

Bidderdoo started to respond, but then he swooned, the insidious drow poison defeating the momentary jolt of adrenaline. The next thing the unfortunate wizard knew, Pwent was holding him up and he was gagging on the most foul-tasting concoction ever brewed. Foul but effective, for Bidderdoo's grogginess was no more.

"Gutbuster!" Pwent roared, patting the trusty flask on his broad belt.

As the dust settled, the bodies stirred, one by one. To a dwarf, the Gutbuster Brigade, tougher than the stone, remained, and the few kobolds that had survived were cut down before they could plead.

The way the cavern had collapsed, with the nearest side chamber gone, and the wall opposite that having buckled, this small group found itself cut off from the main force. They weren't trapped, though, for one narrow passage led to the left, back toward the heart of Tunult's Cavern. The fighting in there had resumed, so it seemed from the ring of metal and the calls of both dwarves and kobolds.

Unexpectedly, Thibbledorf Pwent did not lead his force headlong into the fray. The passage was narrow at this end, and seemed to narrow even more just a short way in, so much so that Pwent didn't even think they could squeeze through. Also, the battlerager spotted something over Bidderdoo's shoulder, a deep crack in the wall to the side of the dropped tunnel. As he neared the spot, Pwent felt the stiff breeze rushing out of the crack, as the air pressure in the tunnels beyond adjusted to the catastrophe.

Pwent hooted and slammed the wall below the crack with all his strength. The loose stone gave way and fell in, revealing a passageway angling into the deeper corridors beyond.

"We should go back and report to King Bruenor," Bidderdoo reasoned, "or go as far as the tunnel takes us, to let them know we are in here, that they might dig us out."

Pwent snorted. "Wouldn't be much at scoutin' if we let this tunnel pass," he argued. "If the drow find it, they'll be back quicker than Bruenor's expectin'. Now that's a report worth givin'!"

In truth, it was difficult for the outrageous dwarven warrior to ignore those tempting sounds of battle, but Pwent found his heart seeking the promise of greater enemies, of drow and minotaurs, in the open corridors the other way.

"And if we get stuck in that tunnel there," Pwent continued, pointing back toward what remained of Tunult's Cavern, "the damned drow'll walk right up our backs!"

The Gutbuster Brigade formed up behind their leader, but Bidderdoo shook his head and squeezed into the passage. His worst fears were quickly realized, for it did indeed narrow, and he could not get near the open area beyond, where the fighting continued, could not even get close enough to hope to attract attention above the tumult of battle.

Perhaps he had a spell that would aid him, Bidderdoo reasoned, and he reached into an impossibly deep pocket to retrieve his treasured spellbook. He pulled out a lump of ruffled pages, smeared and singed, many with ink blotched from the intense heat. The glue and stitches in the binding, too, had melted, and when Bidderdoo held the mess up, it fell apart.

The wizard, breathing hard suddenly, feeling as if the world were closing in on him, gathered together as many of the parchments as he could and scrambled back out of the passageway, to find, to his surprise and relief, Pwent and the others still waiting for him.

"Figgered ye'd change yer mind," the battlerager remarked, and he led the Gutbuster Brigade, plus one, away.

*****

Fifty drow and an entire minotaur grouping, Quenthel Baenre's hands flashed, and from the sharp, jerking movements, her mother knew she was outraged.

Fool, Matron Baenre mused. She wondered then about her daughter's heart for this expedition. Quenthel was a powerful priestess, there could be no denying that, but only then did the withered old matron mother realize that young Quenthel had never really seen battle. House Baenre had not warred in many hundreds of years, and because of her accelerated education through the Academy, Quenthel had been spared the duties of escorting scouting patrols in the wild tunnels outside Menzoberranzan.

It struck Baenre then that her daughter had never even been outside the drow city.

The primary way to Mithril Hall is no more, Quenthel's hands went on. And several paralleling passages have fallen as well. And worse, Quenthel stopped abruptly, had to pause and take a deep breath to steady herself. When she began again, her face was locked in a mask of anger. Many of the dead drow were females, several powerful priestesses and one a high priestess.

Still the movements were exaggerated, too sharp and too quick. Did Quenthel really believe this conquest would be easy? Baenre wondered. Did she think no drow would be killed?

Baenre wondered, and not for the first time, whether she had erred in bringing Quenthel along. Perhaps she should have brought Triel, the most capable of priestesses.

Quenthel studied the hard look that was coming at her and understood that her mother was not pleased. It took her a moment to realize she was irritating Baenre more than the bad report would warrant.

"The lines are moving?" Baenre asked aloud.

Quenthel cleared her throat. "Bregan D'aerthe has discovered many other routes," she answered, "even corridors the dwarves do not know about, which come close to tunnels leading to Mithril Hall."

Matron Baenre closed her eyes and nodded, approving of her daughter's suddenly renewed optimism. There were indeed tunnels the dwarves did not know about, small passages beneath the lowest levels of Mithril Hall lost as the dwarves continued to shift their mining operations to richer veins. Old Gandalug knew those ancient, secret ways, though, and with Methil's intrusive interrogation, the drow knew them as well. These secret tunnels did not actually connect to the dwarven compound, but wizards could open doors where there were none, and illithids could walk through stone and could take drow warriors with them on their psionic journeys.

Baenre's eyes popped open. "Word from Berg'inyon?" she asked.

Quenthel shook her head. "He exited the tunnels, as commanded, but we have not heard since."

Baenre's features grew cross. She knew that Berg'inyon was outwardly pouting at being sent outside. He led the greatest cohesive unit of all, numerically speaking, nearly a thousand drow and five times that in goblins and kobolds, with many of the dark elves riding huge lizards. But Berg'inyon's duties, though vital to the conquest of Mithril Hall, put him on the mountainside outside the dwarven complex. Very likely, Drizzt Do'Urden would be inside, in the lowest tunnels, working in an environment more suited to a dark elf. Very likely, Uthegental Armgo, not Berg'inyon, would get first try at the renegade.

Baenre's scowl turned to a smile as she considered her son and his tantrum when she had given him his assignment. Of course he had to act angry, even outraged. Of course he had to protest that he, not Uthegental, should spearhead the assault through the tunnels. But Berg'inyon had been Drizzt's classmate and primary rival in their years at Melee-Magthere, the drow school for fighters. Berg'inyon knew Drizzt perhaps better than any living drow in Menzoberranzan. And Matron Baenre knew Berg'inyon.

The truth of it was, Berg'inyon didn't want anything to do with the dangerous renegade.

"Search out your brother with your magic," Baenre said suddenly, startling Quenthel. "If he continues his obstinacy, replace him."

Quenthel's eyes widened with horror. She had been with Berg'inyon when the force had exited the tunnels, crossing out onto a ledge on a mountain overlooking a deep ravine. The sight had overwhelmed her, had dizzied her, and many other drow as well. She felt lost out there, insignificant and vulnerable. This cavern that was the surface world, this great chamber whose black dome sparkled with pinpoints of unknown light, was too vast for her sensibilities.

Matron Baenre did not appreciate the horrified expression. "Go!" she snapped, and Quenthel quietly slipped away.

She was hardly out of sight before the next reporting drow stepped before Baenre's blue-glowing driftdisk.

Her report, of the progress of the force moving secretly in the lower tunnels, was better, but Baenre hardly listened. To her, these details were fast becoming tedious. The dwarves were good, and had many months to prepare, but in the end, Matron Baenre did not doubt the outcome, for she believed that Lloth herself had spoken to her. The drow would win, and Mithril Hall would fall.

She listened to the report, though, and to the next, and the next, and the next after that, a seemingly endless stream, and forced herself to look interested.

Chapter 22

STAR LIGHT, STAR BRIGHT

From her high perch, her eyesight enhanced by magical dweomers, they seemed an army of ants, swarming over the eastern and steepest side of the mountain, filling every vale, clambering over every rock. Filtering behind in tight formations came the deeper blackness, the tight formations of drow warriors.

Never had the Lady of Silverymoon seen such a disconcerting sight, never had she been so filled with trepidation, though she had endured many wars and many perilous adventures. Alustriel's visage did not reflect those battles. She was as fair as any woman alive, her skin smooth and pale, almost translucent, and her hair long and silvery梟ot gray with age, though she was indeed very old, but lustrous and rich, the quiet light of night and the sparkling brightness of stars all mixed together. Indeed, the fair lady had endured many wars, and the sorrow of those conflicts was reflected in her eyes, as was the wisdom to despise war.

Across the way toward the southern face, around the bend of the conical mountain, Alustriel could see the banners of the gathered forces, most prominent among them the silver flag of her own knights. They were proud and anxious, Alustriel knew, because most of them were young and did not know grief.

The Lady of Silverymoon shook away the disconcerting thoughts and focused on what likely would transpire, what her role might be.

The bulk of the enemy force was kobolds, and she figured that the huge barbarians and armored riders should have little trouble in scattering them.

But how would they fare against the drow? Alustriel wondered. She brought her flying chariot in a wide loop, watching and waiting.

*****

Skirmishes erupted along the point line, as human scouts met the advancing kobolds.

At the sound of battle, and with reports filtering back, Berkthgar was anxious to loose his forces, to charge off to fight and die with a song to Tempus on his lips.

Besnell, who led the Knights in Silver, was a tempered fighter, and more the strategist. "Hold your men in check," he bade the eager barbarian. "We will see more fighting this night than any of us, even Tempus, your god of battle, would enjoy. Better that we fight them on ground of our choosing." Indeed, the knight had been careful in selecting that very ground, and had argued against both Berkthgar and King Bruenor himself to win over their support for his plan. The forces had been broken into four groups, spaced along the south side of the mountain, Fourthpeak, which held both entrances to Mithril Hall. Northwest around the mountain lay Keeper's Dale, a wide, deep, rock-strewn, and mist-filled valley wherein lay the secret western door to the dwarven complex.

From the soldiers' positions northeast around the mountain, across wide expanses of open rock and narrow, crisscrossing trails, lay the longer, more commonly used path to Mithril Hall's eastern door.

Bruenor's emissaries had wanted the force to split, the riders going to defend Keeper's Dale and the men of Settlestone guarding the eastern trails. Besnell had held firm his position, though, and had enlisted Berkthgar by turning the situation back on the proud dwarves, by insisting that they should be able to conceal and defend their own entrances. "If the drow know where the entrances lie," he had argued, "then that is where they will expect resistance."

Thus, the south side of Fourthpeak was chosen. Below the positions of the defenders the trails were many, but above them the cliffs grew much steeper, so they expected no attack from that direction. The defenders' groups were mixed according to terrain, one position of narrow, broken trails exclusively barbarians, two having both barbarians and riders, and one, a plateau above a wide, smooth, gradually inclined rock face, comprised wholly of the Riders of Nesme.

Besnell and Berkthgar watched and waited now from the second position. They knew the battle was imminent; the men about them could feel the hush, the crouch of the approaching army. The area lower on the mountain, to the east, exploded suddenly in bursts of shining light as a rain of enchanted pellets, gifts from dwarven clerics, came down from the barbarians of the first defense.

How the kobolds scrambled! As did the few dark elves among the diminutive creatures' front ranks. Those monsters highest on the face, near the secret position, were overwhelmed, a horde of mighty barbarians descending over them, splitting them in half with huge swords and battle-axes, or simply lifting the kobolds high over head and hurling them down the mountainside.

"Wo must go out and meet them!" Berkthgar roared, seeing his kin engaged. He raised huge Bankenfuere high into the air. "To the glory of Tempus!" he roared, a cry repeated by all those barbarians on the second position, and those on the third as well.

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