饭饭TXT > 海外名作 > 《Streams of Silver(英文版)》作者:[美]R.A Salvatore【完结】 > 【书香门第☆凌落】Streams of Silver.txt

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作者:美-RA Salvatore 当前章节:15370 字 更新时间:2026-6-19 14:34

was often used by long-lived races, particularly elves, when they sought

memories of their distant past. Normally the imbibers returned to a more

pleasant time, though. Old Night looked on with grave concern, for the

potion had returned Bruenor to a wicked day in his past, a memory that his

mind had blocked out, or at least blurred, to defend him against powerful

emotions. Those emotions would now be laid bare, revealed to the dwarf's

conscious mind in all their fury.

"Bring him to the Chamber of the Dwarves," Old Night instructed. Let

him bask in the images of his heroes. They will aid in remembering, and

give him strength throughout his ordeal."

Wulfgar lifted Bruenor and bore him gently down the passage to the

Chamber of the Dwarves, laying him in the center of the circular floor. The

friends backed away, leaving the dwarf to his delusions.

Bruenor could only half-see the images around him now, caught between

the worlds of the past and present. Images of Moradin, Dumathoin, and all

his deities and heroes looked down upon him from their perches in the

rafters, adding a small bit of comfort against the waves of tragedy.

Dwarven-sized suits of armor and cunningly crafted axes and warhammers

surrounded him, and he bathed in the presence of the highest glories of his

proud race.

The images, though, could not dispell the horror he now knew again, the

falling of his clan, of Mithril Hall, of his father.

"Daylight!" he cried, torn between relief and lament. "Alas for me

father, and me father's father! But yea, our escape is at hand! Settlestone

. . . " he faded from consciousness for a moment, overcome, " . . . shelter

us. The loss, the loss! Shelter us!"

"The price is high," said Wulfgar, pained at the dwarf's torment.

"He is willing to pay," Drizzt replied.

"It will be a sorry payment if we learn nothing," said Regis. "There is

no direction to his ramblings. Are we to sit by and hope against hope?"

"His memories have already brought him to Settlestone, with no mention

of the trail behind him," Wulfgar observed.

Drizzt drew a scimitar and pulled the cowl of his cloak low over his

face.

"What?" Regis started to ask, but the drow was already moving. He

rushed to Bruenor's side and put his face close to the dwarf's

sweat-lathered cheek.

"I am a friend," he whispered to Bruenor. "Come at the news of the

falling of the hall! My allies await! Vengeance will be ours, mighty dwarf

of Clan Battlehammer! Show us the way so that we might restore the glories

of the hall!"

"Secret," Bruenor gasped, on the edge of consciousness.

Drizzt pressed harder. "Time is short! The darkness is falling!" he

shouted. "The way, dwarf, we must know the way!"

Bruenor mumbled some inaudible sounds and all the friends gasped in the

knowledge that the drow had broken through the final mental barrier that

hindered Bruenor from finding the hall.

"Louder!" Drizzt insisted.

"Fourthpeak!" Bruenor screamed back. "Up the high run and into Keeper's

Dale!"

Drizzt looked over to Old Night, who was nodding in recognition, then

turned back to Bruenor. "Rest, mighty dwarf," he said comfortingly. "Your

clan shall be avenged!"

"With the description the book gives of Settlestone, Fourthpeak can

describe only one place," Old Night explained to Drizzt and Wulfgar when

they got back to the library. Regis remained in the Chamber of the Dwarves

to watch over Bruenor's fretful sleep.

The herald pulled a scroll tube down from a high shelf, and unrolled

the ancient parchment it held: a map of the central northland, between

Silverymoon and Mirabar.

"The only dwarven settlement in the time of Mithril Hall above ground,

and close enough to a mountain range to give a reference to a numbered

peak, would be here," he said, marking the southernmost peak on the

southernmost spur of the Spine of the World, just north of Nesme and the

Evermoors. "The deserted city of stone is simply called "the Ruins" now,

and it was commonly known as Dwarvendarrows when the bearded race lived

there. But the ramblings of your companion have convinced me that this is

indeed the Settlestone that the book speaks of."

"Why, then, would the book not refer to it as Dwarvendarrow?" asked

Wulfgar.

"Dwarves are a secretive race," Old Night explained with a knowing

chuckle, "especially where treasure is concerned. Garumn of Mithril Hall

was determined to keep the location of his trove hidden from the greed of

the outside world. He and Elmor of Settlestone no doubt worked out an

arrangement that included intricate codes and constructed names to

reference their surroundings. Anything to throw prying mercenaries off the

trail. Names that now appear in disjointed places throughout the tomes of

dwarven history. Many scholars have probably even read of Mithril Hall,

called by some other name that the readers assumed referred to another of

the many ancient dwarven homelands now lost to the world."

The herald paused for a moment to digest everything that had occurred.

"You should be away at once," he advised. "Carry the dwarf if you must, but

get him to Settlestone before the effects of the potion wear away. Walking

in his memories, Bruenor might be able to retrace his steps of two hundred

years ago back up the mountains to Keeper's Dale, and to the gate of

Mithril Hall."

Drizzt studied the map and the spot that Old Night had marked as the

location of Settlestone. "Back to the west." he muttered, echoing

Alustriel's suspicions. "Barely two days march from here."

Wulfgar moved in close to view the parchment and added, in a voice that

held both anticipation and a measure of sadness, "Our road nears its end."

17

The Challenge

They left under stars and did not stop until stars filled the sky once

again. Bruenor needed no support. Quite the opposite. It was the dwarf,

recovered from his delirium and his eyes focused at last upon a tangible

path to his long-sought goal, who drove them, setting the strongest pace

since they had come out of Icewind Dale. Glassy-eyed and walking both in

past and present, Bruenor's obsession consumed him. For nearly two hundred

years he had dreamed of this return, and these last few days on the road

seemed longer than the centuries that had come before.

The companions had apparently beaten their worst enemy: time. If their

reckoning at the Holdfast was correct, Mithril Hall loomed just a few days

away, while the short summer had barely passed its midpoint. With time no

longer a pressing issue, Drizzt, Wulfgar, and Regis had anticipated a

moderate pace as they prepared to leave the Holdfast. But Bruenor, when he

awoke and learned of the discoveries, would hear no arguments about his

rush. None were offered, though, for in the excitement, Bruenor's already

surly disposition had grown even fouler.

"Keep yer feet moving!" he kept snapping at Regis, whose little legs

could not match the dwarf's frantic pace. "Ye should've stayed in Ten-Towns

with yer belly hanging over yer belt!" The dwarf would then sink into quiet

grumbling, bending even lower over his pumping feet, and driving onward,

his ears blocked to any remarks that Regis might shoot back or any comments

forthcoming from Wulfgar or Drizzt concerning his behavior.

They angled their path back to the Rauvin, to use its waters as a

guide. Drizzt did manage to convince. Bruenor to veer back to the northwest

as soon as the peaks of the mountain range came into view. The drow had no

desire to meet any patrols from Nesme again, certain that it was that

city's warning cries that had forced Alustriel to keep him out of

Silverymoon.

Bruenor found no relaxation at the camp that night, even though they

had obviously covered far more than half the distance to the ruins of

Settlestone. He stomped about the camp like a trapped animal, clenching and

unclenching his gnarly fists and mumbling to himself about the fateful day

when his people had been pushed out of Mithril Hall, and the revenge he

would find when he at last returned. `

"Is it the potion?" Wulfgar asked Drizzt later that evening as they

stood to the side of the camp and watched the dwarf.

"Some of it, perhaps," Drizzt answered, equally concerned about his

friend. "The potion has forced Bruenor to live again the most painful

experience of his long life. And now, as the memories of that past find

their way into his emotions, they keenly edge the vengeance that has

festered within him all these years."

"He is afraid," Wulfgar noted.

Drizzt nodded. "This is the trial of his life. His vow to return to

Mithril Hall holds within it all the value that he places upon his own

existence."

"He pushes too hard," Wulfgar remarked, looking at Regis, who had

collapsed, exhausted, right after they had supped. "The halfling cannot

keep the pace."

"Less than a day stands before us," Drizzt replied. "Regis will survive

this road, as shall we all." He patted the barbarian on the shoulder and

Wulfgar, not fully satisfied, but resigned to the fact that he could not

sway the dwarf, moved away to find some rest. Drizzt looked back to the

pacing dwarf, and his dark face bore a look of deeper concern than he had

revealed to the young barbarian.

Drizzt truly wasn't worried about Regis. The halfling always found a

way to come through better off than he should. Bruenor, though, troubled

the drow. He remembered when the dwarf had crafted Aegis-fang, the mighty

warhammer. The weapon had been Bruenor's ultimate creation in a rich career

as a craftsman, a weapon worthy of legend. Bruenor could not hope to outdo

that accomplishment, nor even equal it. The dwarf had never put hammer to

anvil again.

Now the journey to Mithril Hall, Bruenor's lifelong goal. As Aegis-fang

had been Bruenor's finest crafting, this journey would be his highest

climb. The focus of Drizzt's concern was more subtle, and yet more

dangerous, than the success or failure of the search; the dangers of the

road affected all of them equally, and they had accepted them willingly

before starting out. Whether or not the ancient halls were reclaimed,

Bruenor's mountain would be crested. The moment of his glory would be

passed.

"Calm yourself, good friend," Drizzt said, moving beside the dwarf.

"It's me home, elf!" Bruenor shot back, but he did seem to compose

himself a bit.

"I understand," Drizzt offered. "It seems that we shall indeed look

upon Mithril Hall, and that raises a question we must soon answer."

Bruenor looked at him curiously, though he knew well enough what Drizzt

was getting at.

"So far we have concerned ourselves only with finding Mithril Hall, and

little has been said of our plans beyond the entrance to the place."

"By all that is right, I am King of the Hall," Bruenor growled.

"Agreed," said the drow, "but what of the darkness that may remain? A

force that drove your entire clan from the mines. Are we four to defeat

it?"

"It may have gone on its own, elf," Bruenor replied in a surly tone,

not wanting to face the possibilities. "For all our knowing, the halls may

be clean."

"Perhaps. But what plans have you if the darkness remains?"

Bruenor paused for a moment of thought. "Word'll be sent to Icewind

Dale," he answered. "Me kin'll be with us in the spring."

"Barely a hundred strong!" Drizzt reminded him.

"Then I'll call to Adbar if more be needed!" Bruenor snapped.

"Harbromm'll be glad to help, for a promise of treasure."

Drizzt knew that Bruenor wouldn't be so quick to make such a promise,

but he decided to end the stream of disturbing but necessary questions.

"Sleep well," he bid the dwarf. "You shall find your answers when you

must."

The pace was no less frantic the morning of the next day. Mountains

soon towered above them as they ran along, and another change came over the

dwarf. He stopped suddenly, dizzied and fighting for his balance. Wulfgar

and Drizzt were right beside him, propping him up.

"What is it?" Drizzt asked.

"Dwarvendarrow," Bruenor answered in a voice that seemed far removed.

He pointed to an outcropping of rock jutting from the base of the nearest

mountain.

"You know the place?"

Bruenor didn't answer. He started off again, stumbling, but rejecting

any offers of help. His friends shrugged helplessly and followed.

An hour later, the structures came into view. Like giant houses of

cards, great slabs of stone had been cunningly laid together to form

dwellings, and though they had been deserted for more than a hundred years,

the seasons and the wind had not reclaimed them. Only dwarves could have

imbued such strength into the rock, could have laid the stones so perfectly

that they would last as the mountains themselves lasted, beyond the

generations and the tales of the bards, so that some future race would look

upon them in awe and marvel at their construction without the slightest

idea of who had created them.

Bruenor remembered. He wandered into the village as he had those many

decades ago, a tear rimming his gray eye and his body trembling against the

memories of the darkness that had swarmed over his clan.

His friends let him go about for a while, not wanting to interrupt the

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