饭饭TXT > 海外名作 > 《Streams of Silver(英文版)》作者:[美]R.A Salvatore【完结】 > 【书香门第☆凌落】Streams of Silver.txt

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作者:美-RA Salvatore 当前章节:15405 字 更新时间:2026-6-19 14:34

But Drizzt wasn't convinced. He didn't dare hope for such a thing - it

left him too vulnerable to feelings that he had fought hard to hide. He

preferred to keep his suspicions and his guard as close to him as the dark

cowl of his cloak. He cocked a curious ear as the two soldiers backed away

to hold a private conversation.

"I care not of his name," he heard the Nightkeeper whisper at Jierdan.

"No drow elf shall pass my gate!"

"You err," Jierdan retorted. "These are the heroes of Ten-Towns. The

halfling is truly First Citizen of Bryn Shander, the drow a ranger with a

deadly, but undeniably honorable, reputation, and the dwarf - note the

foaming mug standard on his shield - is Bruenor Battlehammer, leader of his

clan in the dale."

"And what of the giant barbarian?" asked the Nightkeeper, using a

sarcastic tone in an attempt to sound unimpressed, though he was obviously

a bit nervous. "What rogue might he be?"

Jierdan shrugged. "His great size, his youth, and a measure of control

beyond his years. It seems unlikely to me that he should be here, but he

might be the young king of the tribes that the tale-tellers have spoken of.

We should not turn these travelers away; the consequences may be grave."

"What could Luskan possibly fear from the puny settlements in Icewind

Dale?" the Nightkeeper balked.

"There are other trading ports," Jierdan retorted. "Not every battle is

fought with a sword. The loss of Ten-Towns' scrimshaw would not be viewed

favorably by our merchants, nor by the trading ships that put in each

season."

The Nightkeeper scrutinized the four strangers again. He didn't trust

them at all, despite his companion's grand claims, and he didn't want them

in his city. But he knew, too, that if his suspicions were wrong and he did

something to jeopardize the scrimshaw trade, his own future would be bleak.

The soldiers of Luskan answered to the merchants, who were not quick to

forgive errors that thinned their purses.

The Nightkeeper threw up his hands in defeat. "Go in, then," he told

the companions. "Keep to the wall and make your way down to the docks. The

last lane holds the Cutlass, and you'll be warm enough there!"

Drizzt studied the proud strides of his friends as they marched through

the door, and he guessed that they had also overheard pieces of the

conversation. Bruenor confirmed his suspicions when they had moved away

from the guard towers, down the road along the wall.

"Here, elf," the dwarf snorted, nudging Drizzt and being obviously

pleased. "So the word's gone beyond the dale and we're heared of even this

far south. What have ye to say o' that?"

Drizzt shrugged again and Bruenor chuckled, assuming that his friend

was merely embarrassed by the fame. Regis and Wulfgar, too, shared in

Bruenor's mirth, the big man giving the drow a good-hearted slap on the

back as he slipped to the lead of the troupe.

But Drizzt's discomfort stemmed from more than embarrassment. He had

noted the grin on Jierdan's face as they had passed, a smile that went

beyond admiration. And while he had no doubts that some tales of the battle

with Akar Kessell's goblin army had reached the City of Sails, it struck

Drizzt odd that a simple soldier knew so much about him and his friends,

while the gatekeeper, solely responsible for determining who passed into

the city, knew nothing.

Luskan's streets were tightly packed with two- and three-story

buildings, a reflection of the desperation of the people there to huddle

within the safety of the city's high wall, away from the ever-present

dangers of the savage northland. An occasional tower, a guard post,

perhaps, or a prominent citizen's or guild's way to show superiority,

sprouted from the roofline. A wary city, Luskan survived, even flourished,

in the dangerous frontier by holding fast to an attitude of alertness that

often slipped over the line into paranoia. It was a city of shadows, and

the four visitors this night keenly felt the curious and dangerous stares

peeking out from every darkened hole as they made their way.

The docks harbored the roughest section of the city, where thieves,

outlaws, and beggars abounded in their narrow alleys and shadowed crannies.

A perpetual ground fog wafted in from the sea, blurring the already dim

avenues into even more mysterious pathways.

Such was the lane the four friends found themselves turning down, the

last lane before the piers themselves, a particularly decrepit run called

Half-Moon Street. Regis, Drizzt, and Bruenor knew immediately that they had

entered a collecting ground for vagabonds and ruffians, and each put a hand

to his weapon. Wulfgar walked openly and without fear, although he, too,

sensed the threatening atmosphere. Not understanding that the area was

atypically foul, he was determined to approach his first experience with

civilization with an open mind.

"There's the place," said Bruenor, indicating a small group, probably

thieves, congregating before the doorway of a tavern. The weatherbeaten

sign above the door named the place the Cutlass.

Regis swallowed hard, a frightening mixture of emotions welling within

him. In his early days as a thief in Calimport, he had frequented many

places like this, but his familiarity with the environment only added to

his apprehension. The forbidden allure of business done in the shadows of a

dangerous tavern, he knew, could be as deadly as the hidden knives of the

rogues at every table. "You truly want to go in there?" he asked his

friends squeamishly.

"No arguing from ye!" Bruenor snapped back. "Ye knew the road ahead

when ye joined us in the dale. Don't ye be whining now!"

"You are well guarded," Drizzt put in to comfort

Regis.

Overly proud in his inexperience, Wulfgar pressed the statement even

further. "What cause would they have to do us harm? Surely we have done no

wrong," he demanded. Then he proclaimed loudly to challenge the shadows,

"Fear not, little friend. My hammer shall sweep aside any who stand against

us!"

"The pride o' youth," Bruenor grumbled as he, Regis, and Drizzt

exchanged incredulous looks.

The atmosphere inside the Cutlass was in accord with the decay and

rabble that marked the place outside. The tavern portion of the building

was a single open room, with a long bar defensively positioned in the

corner of the rear wall, directly across from the door. A staircase rose up

from the side of the bar to the structure's second level, a staircase more

often used by painted, overperfumed women and their latest companions than

by guests of the inn. Indeed, merchant sailors who put into Luskan usually

came ashore only for brief periods of excitement and entertainment,

returning to the safety of their vessels if they could manage it before the

inevitable drunken sleep left them vulnerable.

More than anything else, though, the tavern at the Cutlass was a room

of the senses, with myriad sounds and sights and smells. The aroma of

alcohol, from strong ale and cheap wine to rarer and more powerful

beverages, permeated every corner. A haze of smoke from exotic pipe-weeds,

like the mist outside, blurred the harsh reality of the images into softer,

dreamlike sensations.

Drizzt led the way to an empty table tucked beside the door, while

Bruenor approached the bar to make arrangements for their stay. Wulfgar

started after the dwarf, but Drizzt stopped him. "To the table," he

explained. "You are too excited for such business; Bruenor can take care of

it."

Wulfgar started to protest, but was cut short.

"Come on," Regis offered. "Sit with Drizzt and me. No one will bother a

tough old dwarf, but a tiny halfling and a skinny elf might look like good

sport to the brutes in here. We need your size and strength to deter such

unwanted attention."

Wulfgar's chin firmed up at the compliment and he strode boldly toward

the table. Regis shot Drizzt a knowing wink and turned to follow.

"Many lessons you will learn on this journey, young friend," Drizzt

mumbled to Wulfgar, too softly for the barbarian to hear. "So far from your

home."

Bruenor came back from the bar bearing four flagons of mead and

grumbling under his breath. "We're to get our business finished soon," he

said to Drizzt, "and get back on the road. The cost of a room in this

orc-hole is open thievery!"

"The rooms were not meant to be taken for a whole night," Regis

snickered.

But Bruenor's scowl remained. "Drink up," he told the drow. "Rat Alley

is but a short walk, by the tellin's of the barmaid, and it might be that

we can make contact yet this night."

Drizzt nodded and sipped the mead, not really wanting any of it, but

hoping that a shared drink might relax the dwarf. The drow, too, was

anxious to be gone from Luskan, fearful that his own identity - he kept his

cowl pulled even tighter in the tavern's flickering torchlight might bring

them more trouble. He worried further for Wulfgar, young and proud, and out

of his element. The barbarians of Icewind Dale, though merciless in battle,

were undeniably honorable, basing their society's structure entirely on

strict and unbending codes. Drizzt feared that Wulfgar would fall easy prey

to the false images and treachery of the city. On the road in the wild

lands Wulfgar's hammer would keep him safe enough, but here he was likely

to find himself in deceptive situations involving disguised blades, where

his mighty weapon and battle-prowess offered little help.

Wulfgar downed his flagon in a single gulp, wiped his lips with zeal,

and stood. "Let us be going," he said to Bruenor. "Who is it that we seek?"

"Sit yerself back down and shut yer mouth, boy," Bruenor scolded,

glancing around to see if any unwanted attention had fallen upon them.

"This night's work is for me and the drow. No place for a too-big fighter

like yerself! Ye stay here with Rumblebelly an' keep yer mouth shut and yer

back to the wall!"

Wulfgar slumped back in humiliation, but Drizzt was glad that Bruenor

seemed to have come to similar conclusions about the young warrior. Once

again, Regis saved a measure of Wulfgar's pride.

"You are not leaving with them!" he snapped at the barbarian. "I have

no desire to go, but I would not dare to remain here alone. Let Drizzt and

Bruenor have their fun in some cold, smelly alley. We'll stay here and

enjoy a well-deserved evening of high entertainment!"

Drizzt slapped Regis's knee under the table in thanks and rose to

leave. Bruenor quaffed his flagon and leaped from his chair.

"Let's be going, then," he said to the drow. And then to Wulfgar, "Keep

care of the halfling, and beware the women! They're mean as starved rats,

and the only thing they aim to bite at is your purse!"

Bruenor and Drizzt turned at the first empty alleyway beyond the

Cutlass, the dwarf standing nervous guard at its entrance while Drizzt

moved down a few steps into the darkness. Convinced that he was safely

alone, Drizzt removed from his pouch a small onyx statuette, meticulously

carved into the likeness of a hunting cat, and placed it on the ground

before him.

"Guenhwyvar," he called softly. "Come, my shadow."

His beckon reached out across the planes, to the astral home of the

entity of the panther. The great cat stirred from its sleep. Many months

had passed since its master had called, and the cat was anxious to serve.

Guenhwyvar leaped out across the fabric of the planes, following a

flicker of light that could only be the calling of the drow. Then the cat

was in the alley with Drizzt, alert at once in the unfamiliar surroundings.

"We walk. into a dangerous web, I fear," Drizzt explained. "I need eyes

where my own cannot go."

Without delay and without a sound, Guenhwyvar sprang to a pile of

rubble, to a broken porch landing, and up to the rooftops. Satisfied, and

feeling much more secure now, Drizzt slipped back to the street. where

Bruenor waited.

"Well, where's that blasted cat?" Bruenor asked, a hint of relief in

his voice that Guenhwyvar was actually not with the drow. Most dwarves are

suspicious of magic, other than the magical enchantments placed upon

weapons, and Bruenor had no love for the panther.

"Where we need him most," was the drow's answer.

He started off down Half-Moon Street. "Fear not, mighty Bruenor,

Guenhwyvar's eyes are upon us, even if ours cannot return their protective

gaze!"

The dwarf glanced all around nervously, beads of sweat visible at the

base of his horned helm. He had known Drizzt for several years, but had

never gotten comfortable around the magical cat.

Drizzt hid his smile under his cowl.

Each lane, filled with piles of rubble and refuse, appeared the same,

as they made their way along the docks. Bruenor eyed each shadowed niche

with alert suspicion. His eyes were not as keen in the night as those of

the drow, and if he had seen into the darkness as clearly as Drizzt, he

might have clutched his axe handle even more tightly.

But the dwarf and drow weren't overly concerned. They were far from

typical of the drunkards that usually stumbled into these parts at night,

and not easy prey for thieves. The many notches on Bruenor's axe and the

sway of the two scimitars on the drow's belt would serve as ample deterrent

to most ruffians.

In the maze of streets and alleyways, it took them a long while to find

Rat Alley. Just off the piers, it ran parallel to the sea, seemingly

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